opal.h File Reference

#include "Simulator.h"
#include "Solid.h"
#include "SolidData.h"
#include "ShapeData.h"
#include "BoxShapeData.h"
#include "SphereShapeData.h"
#include "CapsuleShapeData.h"
#include "PlaneShapeData.h"
#include "Mass.h"
#include "MeshShapeData.h"
#include "Motor.h"
#include "MotorData.h"
#include "AttractorMotor.h"
#include "AttractorMotorData.h"
#include "GearedMotor.h"
#include "GearedMotorData.h"
#include "ServoMotor.h"
#include "ServoMotorData.h"
#include "ThrusterMotor.h"
#include "ThrusterMotorData.h"
#include "VelocityMotor.h"
#include "VelocityMotorData.h"
#include "SpringMotor.h"
#include "SpringMotorData.h"
#include "Joint.h"
#include "JointData.h"
#include "Sensor.h"
#include "SensorData.h"
#include "AccelerationSensor.h"
#include "AccelerationSensorData.h"
#include "InclineSensor.h"
#include "InclineSensorData.h"
#include "RaycastSensor.h"
#include "RaycastSensorData.h"
#include "VolumeSensor.h"
#include "VolumeSensorData.h"
#include "EventHandler.h"
#include "JointBreakEventHandler.h"
#include "CollisionEventHandler.h"
#include "PostStepEventHandler.h"
#include "Blueprint.h"
#include "BlueprintInstance.h"
#include "BlueprintManager.h"
#include "Defines.h"

Go to the source code of this file.

Namespaces

namespace  opal

Functions

OPAL_EXPORT_FUNCTION opal::Simulator
*OPAL_CALL 
opal::createSimulator ()
OPAL_EXPORT_FUNCTION opal::Simulator
*OPAL_CALL 
opal::createCustomSimulator (SimulatorData &data)
OPAL_EXPORT_FUNCTION void
OPAL_CALL 
opal::loadFile (Blueprint &bp, const std::string &filename)


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