For a computer graphics class taught by Dr. Dirk Reiners, I created a simulation
of a wooden cabin that can be set on fire and burned to the ground. Each board
is physically simulated. The user can pick up burning logs from a campfire and
ignite parts of the cabin. Over time each board catches fire and falls off,
eventually leaving only a smoking pile.
[zip] Win32 executable (shadows may look wrong on some graphics cards)
Early concept sketchTesting initial fire particle systemCampfire test with fire, spark, and smoke particlesAnother campfire testCabin at night next to campfireCabin collapsing when all constraints are removed