CollisionEventHandler.cpp

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00001 /*************************************************************************
00002  *                                                                       *
00003  * Open Physics Abstraction Layer                                        *
00004  * Copyright (C) 2004-2005                                               *
00005  * Alan Fischer  alan.fischer@gmail.com                                  *
00006  * Andres Reinot  andres@reinot.com                                      *
00007  * Tyler Streeter  tylerstreeter@gmail.com                               *
00008  * All rights reserved.                                                  *
00009  * Web: opal.sourceforge.net                                             *
00010  *                                                                       *
00011  * This library is free software; you can redistribute it and/or         *
00012  * modify it under the terms of EITHER:                                  *
00013  *   (1) The GNU Lesser General Public License as published by the Free  *
00014  *       Software Foundation; either version 2.1 of the License, or (at  *
00015  *       your option) any later version. The text of the GNU Lesser      *
00016  *       General Public License is included with this library in the     *
00017  *       file license-LGPL.txt.                                          *
00018  *   (2) The BSD-style license that is included with this library in     *
00019  *       the file license-BSD.txt.                                       *
00020  *                                                                       *
00021  * This library is distributed in the hope that it will be useful,       *
00022  * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00023  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files    *
00024  * license-LGPL.txt and license-BSD.txt for more details.                *
00025  *                                                                       *
00026  *************************************************************************/
00027 
00028 #include "CollisionEventHandler.h"
00029 
00030 namespace opal
00031 {
00032         CollisionEventHandler::CollisionEventHandler()
00033         {
00034         }
00035 
00036         CollisionEventHandler::~CollisionEventHandler()
00037         {
00038                 mPendingCollisionEvents.clear();
00039         }
00040 
00041         void CollisionEventHandler::internal_pushCollisionEvent(
00042                 const CollisionEvent& e)
00043         {
00044                 mPendingCollisionEvents.push_back(e);
00045         }
00046 
00047         void CollisionEventHandler::internal_handlePendingCollisionEvents()
00048         {
00049                 while (!mPendingCollisionEvents.empty())
00050                 {
00051                         handleCollisionEvent(mPendingCollisionEvents.back());
00052                         mPendingCollisionEvents.pop_back();
00053                 }
00054         }
00055 }

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